George Davison

West Coast Technical Director

With work experience over 16 years, this expert is currently working at City State Entertainment, Llc that is located in 36 as a West Coast Technical Director. George received his education from 1997 to 2001 at the Andrews University. this expert speaks fluently two languages: German and English. George Davison lives in Seattle, Washington. To contact directly George, you can look for their phone number or email or receive additional information by requesting access to this person's further details through SoftwareOfficial.
Name variants:
Georgie Davison
Last updated May 16, 2024

Contact Information

Last Update
Jul 10, 2022
Email
da**@gmail.com
Location
Seattle, WA

Workplace

City State Entertainment, LLC.
West Coast Technical Director

Industry

Computer Games

Work History

West Coast Technical Director

Fairfax, VA
Camelot Unchained Developed technology including but not limited to: Architected high performance lock-free threading system. Rewrite of major subsystems to re-thread and dramatically im...
from Sep 2015

Principal Graphics Programmer

Hob Rendering Tech including: Architected and implemented physically based rendering and lighting systems. Volumetric fog and atmosphere system. Material pipeline.
May 2014 — Sep 2015

Senior Platform Engineer

Bellevue, WA
Aug 2013 — May 2014

Senior Software Engineer, Engine

4000 Warner Blvd, Burbank, CA 91522
Middle Earth: The Shadow Of Mordor. Core tech team, rendering. Next gen and previous gen platforms. Unannounced FPS Prototype: Rendering R&D and prototyping In both Unreal and an internal ...
Oct 2009 — Aug 2013

Lead Client Software Engineer

St, Louis, MO
Working on development of HeroEngine MMO client. Leading rewrite of graphics system and client architecture to support next generation features and easier modification by licensees.
Dec 2008 — Nov 2009

Senior Software Engineer Ii

Hated (unnanounced FPS) Graphics programmer. Development of new lighting system for in-house engine. Rendering, Lighting, shadows and shader work. Wall-E Optimization and code support Stu...
Dec 2005 — Nov 2008

Software Engineer

Developed the graphics system for the new EGD (easy game development platform) Worked on prototyping games within the new platform.
Jun 2003 — Oct 2005

Lead Software Engineer

Operation Overkill Graphics programmer and general Lead.
Mar 2002 — May 2003

Programmer

Graphics programming: Extension of the MGL graphics library. Performance, Debugging and testing. Developed the UI for Scitech Display Doctor 7
Jun 1999 — Jan 2002

Education

1997 — 2001

Occupations

Executive
Technical Director
IT Professional
Computer Games Professional
Professor
School Principal
Programmer
Computer Programmer
Technical Managers
Computer Specialist
School Administrator
Educational Manager

Skills

Game Development
C++
Programming
Console
Perforce
Software Development
Computer Graphics
User Interface
Ps3
3D Rendering
Mmo
Cross Platform Development
C#
C
Multithreading
Software Engineering
Gameplay
Xbox
Computer Science
Video Game Development
Console Games
Pc Games
Ps4
Code
Xbox One
Xbox 360
Video Games
Game Programming
Directx
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