Logan Kincaid

Software Engineer

Logan Kincaid is a high-skilled professional, who works in Kabam as a Software Engineer since 2019. This person gained professional experience in more than 11 positions at various companies. Logan Kincaid went to the University of Central Florida and received education there from 2009 to 2010. Bloomingdale, Michigan is the city, where this expert was known to live. This expert's phone and email are easily accessed through SoftwareOfficial on demand.
Name variants:
Logen Kincaid, Logyn Kincaid
Last updated Jun 04, 2024

Contact Information

Last Update
Jul 3, 2022
Email
lo**@logankincaid.com, lo**@playstudios.com
Location
Bloomingdale, MI
Company

Workplace

Kabam
Software Engineer

San Francisco, CA

Industry

Entertainment, Custom Computer Programing, Nonclassifiable Establishments, Whol Computers/Peripherals

Work History

Software Engineer

from Oct 2019

Senior Software Engineer

Fairfax, VA
Camelot Unchained Improved world editor to properly display models for dynamic objects, such as doors, to ease placement Collaborated with sound designer to troubleshoot audio problems an...
Feb 2019 — Jul 2019

Core Technician Programmer Ii

15051 Avenue Of Science, San Diego, CA 92128
Dec 3, 2017 — Dec 7, 2018

Gameplay Engineer

Rockville, MD
Doom DLCs 1, 2, and 3 Collaborated with designers and other engineers to implement and polish new Doom game modes Provided designers with playtest feedback on new level designs and game m...
Jun 2016 — Aug 2017

Programmer

8303 Mo Pac Expy, Austin, TX 73301
Arcane Legends Restructured player statistic modifications to allow use of expressions Improved vanity armor system to support vanity weapons Reduced database errors by converting benign...
Jun 2015 — Oct 2015

Game Server Engineer

1447 2Nd St, Santa Monica, CA 90401
myVEGAS Mobile Blackjack, Mobile/Facebook Slots Encapsulated mobile purchase receipt validation logic across payment platforms Improved Blackjack maintainability by reducing duplicate cod...
Jul 2014 — May 2015

Software Engineer Ii

301 Sundance Pkwy, Round Rock, TX 78681
Dec 2012 — Jul 2014

Software Engineer

699 8Th St, San Francisco, CA 94103
Worked on the Tech Pod on The Ville. Responsibilities included: Monitoring the live game to detect and correct issues as quickly as possible. Implementing server (and occasionally client...
Jun 2012 — Oct 2012

Software Engineer

Worked on the Infrastructure team on Star Wars: The Old Republic. Developed the system that incrementally takes changed assets/code from source control and creates a set of fully processed p...
Sep 2010 — Jun 2012

Graduate Student

4000 Central Florida Blvd, Orlando, FL 32816
Multiplayer Networking, Physics, Gameplay programming Systems and Tools development
Aug 2009 — Dec 2010

Programming Intern

Prototyped a shared memory module using C++ and C# Created an automatic build/test system using PowerShell and VMware
May 2007 — Aug 2007

Education

Occupations

IT Professional
Software Engineer
Computer Games Professional
Writer
Editor
Artist
Sound Engineer
Software Developers
Computer Specialist
Sound Artist

Skills

C#
Python
C++
Perforce
Game Development
Gameplay Programming
Programming
Video Games
Multiplayer
Gameplay
Lua
Visual Studio
Perl
Linux
Windows
Development Tools
Xna
Game Engines
Java
Groovy
Quickbuild
Gamebryo
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