Logan Kincaid is a high-skilled professional, who works in Kabam as a Software Engineer since 2019. This person gained professional experience in more than 11 positions at various companies. Logan Kincaid went to the University of Central Florida and received education there from 2009 to 2010. Bloomingdale, Michigan is the city, where this expert was known to live. This expert's phone and email are easily accessed through SoftwareOfficial on demand.
Name variants:
Logen Kincaid,
Logyn Kincaid
Last updated Jun 04, 2024
Contact Information
Last Update
Jul 3, 2022
Email
lo**@logankincaid.com, lo**@playstudios.com
Location
Bloomingdale, MI
Company
Workplace

Software Engineer
San Francisco, CA
Industry
Entertainment, Custom Computer Programing, Nonclassifiable Establishments, Whol Computers/Peripherals
Colleagues
Work History
Senior Software Engineer
Fairfax, VA
Camelot Unchained
Improved world editor to properly display models for dynamic objects, such as doors, to ease placement
Collaborated with sound designer to troubleshoot audio problems an...
Feb 2019 — Jul 2019
Core Technician Programmer Ii
15051 Avenue Of Science, San Diego, CA 92128
Dec 3, 2017 — Dec 7, 2018
Gameplay Engineer
Rockville, MD
Doom DLCs 1, 2, and 3
Collaborated with designers and other engineers to implement and polish new Doom game modes
Provided designers with playtest feedback on new level designs and game m...
Jun 2016 — Aug 2017
Programmer
8303 Mo Pac Expy, Austin, TX 73301
Arcane Legends
Restructured player statistic modifications to allow use of expressions
Improved vanity armor system to support vanity weapons
Reduced database errors by converting benign...
Jun 2015 — Oct 2015
Game Server Engineer
1447 2Nd St, Santa Monica, CA 90401
myVEGAS Mobile Blackjack, Mobile/Facebook Slots
Encapsulated mobile purchase receipt validation logic across payment platforms
Improved Blackjack maintainability by reducing duplicate cod...
Jul 2014 — May 2015
Software Engineer Ii
301 Sundance Pkwy, Round Rock, TX 78681
Dec 2012 — Jul 2014
Software Engineer
699 8Th St, San Francisco, CA 94103
Worked on the Tech Pod on The Ville.
Responsibilities included:
Monitoring the live game to detect and correct issues as quickly as possible.
Implementing server (and occasionally client...
Jun 2012 — Oct 2012
Software Engineer
Worked on the Infrastructure team on Star Wars: The Old Republic. Developed the system that incrementally takes changed assets/code from source control and creates a set of fully processed p...
Sep 2010 — Jun 2012
Graduate Student
4000 Central Florida Blvd, Orlando, FL 32816
Multiplayer Networking, Physics, Gameplay programming Systems and Tools development
Aug 2009 — Dec 2010
Programming Intern
Prototyped a shared memory module using C++ and C# Created an automatic build/test system using PowerShell and VMware
May 2007 — Aug 2007
Education
2009 — 2010
2005 — 2009
Occupations
IT Professional
Software Engineer
Computer Games Professional
Writer
Editor
Artist
Sound Engineer
Software Developers
Computer Specialist
Sound Artist
Skills
C#
Python
C++
Perforce
Game Development
Gameplay Programming
Programming
Video Games
Multiplayer
Gameplay
Lua
Visual Studio
Perl
Linux
Windows
Development Tools
Xna
Game Engines
Java
Groovy
Quickbuild
Gamebryo