Travis James Mclain

Lead Creature Designer

Travis James Mclain has been a Game Designer in Undead Labs since 2017. Moreover, this professional has an employment history at more than 13 companies in the related field. Travis has a total work experience of 15+ years. Travis studied at the University of Southern California from 2009 to 2013. Travis has studied English. Seattle, Washington is the place where Travis James Mclain presently lives. You can search for this person's email address and phone number. We can also provide you additional contact information upon request.
Name variants:
Trav Mclain
Last updated Jun 23, 2024

Contact Information

Last Update
Jul 17, 2022
Email
wo**@yahoo.com
Location
Seattle, WA
Company

Workplace

Undead Labs
Game Designer

Seattle, WA

Industry

Computer Games

Work History

Game Designer

113 Cherry St #80676, Seattle, WA 98104
Working on State of Decay 2.
Feb 2017 — Apr 2018

Lead Creature Designer

Bellevue, WA
from Apr 2018

Senior Level Designer

1 Microsoft Way, Redmond, WA
Worked on Scalebound and State of Decay as a Level designer on open world content. Helped to prototype and implement tools designed to improve work flow.
Jul 1, 2016 — Jun 30, 2017

Game Designer

Mar 2015 — Jun 2016

Game Designer

55 north Lake Ave, Pasadena, CA 91101
At Industrial Toys, I was a designer for the mobile title Midnight Star, a first person shooter built from the group up for touch. My responsibilities include: -Level Design – Conceptualized...
May 2012 — Mar 2015

Lead Designer

Scrapyard is a brawler akin to Super Smash Bros. made in UDK. The game's goal is to create a more accessible and relatable experience by introducing character customization and interactive ...
Apr 2012 — May 2013

President

As president, I was responsible for organizing other board members and directing discussions to create impactful weekly meetings, helping equip the IGDA to help out newly created student SIG...
May 2011 — May 2012

Level Designer

On Blink I was a level designer responsible for the first section of the game. My responsibilities included: Stress testing the teleportation mechanic Creating level flows and encounters ...
Apr 2011 — May 2012

User Research Intern

As a User Research Intern at Behavioristics, helped conduct playtest sessions on various products to assess usability, composed several reports in regards to findings during playtest session...
Apr 2011 — Apr 2012

Lead Designer and Programmer

EGIG is a student development team at the University of Southern California.
Aug 2009 — Apr 2012

Designer

Creating the tutorial level using the Unreal Development Kit
Sep 2010 — May 2011

Secretary

Responsible for executive board meeting notes, checking organization's e-mail, and working with the board to coordinate events.
Apr 2010 — May 2011

Production Intern

235 2Nd St, San Francisco, CA 94105
Brainstorming features for new online content, updating site content, editing and managing photos for site use.
Jun 1, 2010 — Aug 1, 2010

Occupations

Architect
Designer
Engineer
Game Designer
IT Professional
Computer Games Professional
IT Engineer
Computer Specialist

Skills

Game Development
Game Design
Unreal Engine 3
Video Games
Perforce
Gameplay
C++
Maya
Level Design
Actionscript
C#

FAQs about Travis James Mclain

What is the main profession of Travis James Mclain?

The expert is a Lead Creature Designer.

What jobs is Travis proficient at at?

Travis James Mclain is proficient at Architect and Designer jobs.

Where does Travis James Mclain live?

Seattle, Washington is the place where Travis James Mclain lives

Does the professional have the email address?

wo**@yahoo.com is Travis James Mclain's email address.

Where did Travis James Mclain work?

This expert worked at Undead Labs, Probably Monsters.

Where has Travis James Mclain studied?

Travis studied at the University of Southern California from 2009 to 2013.

What languages does Travis James Mclain speak?

Travis James Mclain speaks English.

What is professional industry that Travis James Mclain is connected to?

This professional works in Computer Games industry.
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