Max Cunningham

Founder, 3D Artist, Game Designer

For over one years Max Cunningham worked in different jobs. Recently, this professional worked as a Unity 3D Artist and Technical Artist in Viscira enhancing knowledge. This professional graduated from Academy of Art University in 2011 where the professional received all the necessary knowledge. You can find this expert in San Francisco, California, where he lives nowadays. SoftwareOfficial has all the information you need to connect Max Cunningham, such as this expert's phone number or email address. Send the request to get additional data.
Name variants:
Maximilian Cunningham, Maxwell Cunningham, Maxine Cunningham
Last updated Jun 07, 2024

Contact Information

Last Update
Jul 8, 2022
Email
ma**@gmail.com
Location
San Francisco, CA
Company

Workplace

Viscira
Unity 3D Artist and Technical Artist

San Francisco, CA

Industry

Information Technology and Services, Computer Software and Interactive Solutions for The Pharmaceutical Industry, Whol Computers/Peripherals Custom Computer Programing, Other Computer Related Services

Work History

Unity 3D Artist and Technical Artist

200 Vallejo St, San Francisco, CA 94111
Create 2D and 3D contents. Tasks include texturing, modeling, 3D animation and UI. -Work closely with Art team and Engineering team to develop new AR products with next-generation technologi...
Feb 2018 — Jun 2018

3D Modeler and Texture Artist

175 Varick St, New York, NY 10014
Created 3d character and environment models for a mobile game. Designed efficient polygon and UV map layouts for best performance on mobile platforms. Rigged character models.
May 2017 — May 2017

Co-Founder, 3D Artist, Game Designer, Developer

from May 2017

Vr Mobile Game Developer

Game title: "Little Leaf". Launched in 2015. Targeted hardware: Galaxy Note 4 and Gear VR. I designed and developed an experience for the Samsung Gear VR headset. Experimented with children ...
Mar 2015 — May 2015

Contract 3D Character Artist

Unannounced project. Expecting Launch in 2017 by Phoenix Age One games. I created 3d character models for animation with basic rig control setups. I took other artist's model, clean-up, poli...
Mar 2014 — Jun 2014

Vr Game Developer and Artist

Game title: “The Pathway”. Launched in 2013. Platform: Windows PC, Oculus DK1. I researched, designed and created an exploration experience for VR with mysterious theme. I modeled, textured ...
Aug 2013 — Aug 2013

2D and 3D Lead Mobile Game Artist

Game title: “Min Space Adventure”. Launched in 2012 in iOS. Platform: iPhone and iPad. I brainstormed concept design with a head developer and charged in all art creation from concept to mar...
Oct 2011 — Sep 2012

3D Modeler -Intern

Modeled and textured 3d characters and vehicle game objects.
Jul 2010 — Aug 2010

Occupations

Executive
Founder
Artist
Engineer
Game Designer
IT Professional
Unity Developer
Founding Member
Chief Executive
IT Engineer
Software Developer
Software Developers

Skills

3D Modeling
Virtual Reality
Unity3D
Character Rigging
Animation
Game Design
Drawing
Video Games
Sculpture
Training
Illustration
Maya
Texturing
Zbrush
Modeling
Storyboarding
Computer Animation
Texture Painting
Traditional Animation
Rigging
3D Graphics

FAQs about Max Cunningham

What's the main profession of Max Cunningham?

Max is a Founder, 3D Artist, Game Designer.

What jobs is Max a professional at?

Max is proficient at such jobs as Executive and Founder.

Where does Max Cunningham currently live?

They lives in San Francisco, California.

What is Max's email?

The expert's email is ma**@gmail.com.

Where did Max Cunningham work?

This person worked at Viscira, Mitosis Games.

Where has Max Cunningham studied?

Max studied at the Academy of Art University from 2007 to 2011.

Are there any professional industries Max Cunningham works in?

This person works in Media Production industry.

What are special skills of Max Cunningham?

This professional has such skills as 3D Modeling, Virtual Reality, Unity3D, Character Rigging, Animation, Game Design, Drawing, Video Games, Sculpture, Training, Illustration, Maya, Texturing, and Zbrush.
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