Dan Nanni

Lead Designer

We found the following information about Dan Nanni at Boss Key Productions Inc, where the professional has worked as a Lead Designer at Boss Key Productions Inc since 2014. Dan's total work experience is over 18 years, during which time they had at least 11 jobs at different companies to develop skills. Dan attended school at the The Art Institutes from 1999 to 2002. Dan has studied Italian and English. Raleigh, North Carolina is the place where the professional currently lives. You can find Dan Nanni's actual email address and phone number through our search.
Name variants:
Daniel Nanni
Last updated May 02, 2024

Contact Information

Last Update
Jul 9, 2022
Email
da**@bosskey.com, da**@yahoo.com
Location
Raleigh, NC

Workplace

Boss Key Productions Inc
Lead Designer at Boss Key Productions Inc

Raleigh, NC

Industry

Computer Games, Prepackaged Software Services

Work History

Lead Designer at Boss Key Productions Inc

Raleigh, NC
Founded in 2014 by Cliff Bleszinski and Arjan Brussee, Boss Key Productions is a videogame development studio based in the heart of Raleigh, NC. BKP believes in an agile, no-nonsense approac...
Sep 1, 2014 — Feb 2018

Lead Designer

Rockville, MD
from Feb 2018

Senior Designer

Focused on systems design for Battlefield: Hardline. Also worked on Battlefield 4's eSports focused spectator mode support.
Aug 2012 — Aug 2014

Lead Designer

209 Redwood Shores Pkwy, Redwood City, CA 94065
Lead the design of a multiplayer-only F2P title that was eventually cancelled.
Feb 2012 — Aug 2012

Senior Multiplayer Designer

1 Microsoft Way, Redmond, WA
Worked on multiplayer designs and concepts for a cancelled project Focused efforts on research and prototypes while exploring new IP ideas Researched and documented design solutions for f...
Oct 2011 — Feb 2012

Senior Multiplayer Designer

Killzone 3: Worked on game systems and designed levels for Killzone 3 multiplayer Levels designed: Frozen Dam, Turbine Concourse SE-6, Akmir Snowdrift, Kaznan Jungle, Mobile Factory Weap...
Jul 2009 — Aug 2011

Story and Game Design Instructor

Sarasota, FL
Use the CryENGINE 2 and Unreal Engine 3 as learning tools in classrooms Educate students on creating and implementing story in linear, non-linear and narrative formats Hired as an inaugur...
Jul 2007 — Jun 2009

Game Designer

1100 Glendon Ave, Los Angeles, CA 90024
Multiplayer designer working in a senior capacity on Mercenaries 2 User Interface design on Mercenaries 2 Producer duties for the multiplayer team on Mercenaries 2 Weapons, vehicles, sys...
Mar 2005 — Jul 2007

Lead Designer and Scripter

Level design Scripting Contributor to design documentation Multiplayer, RPG mechanics, quest and inventory systems Fiction and dialogue writing Remote and on-site management of designe...
Apr 2004 — Mar 2005

Level Artist and Designer

Environment art Level design, light scripting Asset creation, texturing Puzzle design, animations PS2, Xbox, Gamecube development
Dec 2002 — Mar 2004

Intern Game Designer

111 west Monroe St SUITE 500, Phoenix, AZ 85003
Paper-map design and documentation Character dialogue High-level design documentation QA testing PS2, Xbox Development
Dec 2000 — Mar 2002

Education

1999 — 2002
1996 — 1998

Occupations

Architect
Designer
IT Professional
Computer Games Professional
Computer Specialist

Skills

Game Design
Ps3
Video Games
Game Development
Xbox 360
Unreal Engine 3
Level Design
Multiplayer
Texturing
Gameplay
Game Mechanics
User Interface Design
Pc
Computer Games
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