Chris Lalli is a high-level expert, that works in Insomniac Games main office of which is in 248. on the position of Senior Animator since 2015. This expert gained professional experience in more than six positions at different companies. Chris Lalli went to the Academy of Art University and was studying there from 2000 to 2005. Los Angeles, California is the city, where this professional was known to be settled. Their email address and phone can be accessed through SoftwareOfficial on demand.
Name variants:
Christian Lalli,
Christopher Lalli,
Christine Lalli,
Crystal Lalli
Last updated Jul 06, 2024
Contact Information
Last Update
Jul 4, 2022
Email
cl**@insomniacgames.com, ch**@gmail.com, ch**@gmail.com
Location
Los Angeles, CA
Company
Workplace
Senior Animator
Burbank, CA
Industry
Computer Games, Mfg Games/Toys, Gift Shops, Radio, Tv & Other Electronics Stores, Amusement and Recreation, NEC
Colleagues
Work History
Senior Animator
2255 north Ontario St, Burbank, CA 91504
Burbank-based Insomniac Games is an independent videogames developer that has released award-winning hits for game consoles for 20 years. In 2013, it announced a partnership with Microsoft S...
from Nov 2015
Character Animator
The Forest Animated various woodland creatures, humanoids, and mutants for FPS survival/horror game.
Sep 2014 — Aug 2015
Lead Animator and Co-Founder
396 south Fair Oaks Ave, Pasadena, CA 91105
Hawken Responsible for all animation-related aspects of the mech shooter “Hawken”, including rigging, character and pipeline setup, and in-game and cinematic animations. Served on the Board ...
2010 — 2014
Lead Animator
Santa Clara, CA
Project Offset Responsible for the look, feel, and execution of gameplay animations for an unreleased fantasy FPS. Worked closely with designers and programmers to implement a fluid combat s...
Mar 2008 — Jun 2010
Animator
440 Exchange, Irvine, CA 92602
Firefall Animated creatures and player characters for the free-to-play MMO shooter “Firefall”.
Oct 2007 — Feb 2008
Animator
Project Offset Created first and third person movement and attack animations, as well as anim state graphs and blendtrees for the playable “Project Offset” prototype (later acquired by Intel).
Dec 2006 — Oct 2007
Education
2000 — 2005
Occupations
Artist
Animator
Health Specialist
Certified Nurse Aide
Nurse
Nurse Practitioner
Skills
Character Animation
Maya
Computer Animation
Game Development
Cinematics
Unreal Engine 3
Video Games
Game Design
Animation
3D Studio Max
Storyboarding
Traditional Animation
Perforce
After Effects