Sylvain Doreau

Founder, Director, Producer

Sylvain Doreau is a skilled professional, working in Boulder Media as a Principal Creative - Head of Previs and Layout from 2018. This expert has earned professional experience in more than 11 positions at different companies. Sylvain Doreau went to the Esra Film School (Paris - France) and got education from 1983 to 1986. Los Angeles, California is the city, where this expert was lastly known to settle. This professional's email address and phone are easily accessed through this website by request.
Name variants:
Sylvain Doreau
Last updated May 12, 2024

Contact Information

Last Update
Jul 3, 2022
Email
sy**@yahoo.com
Location
Los Angeles, CA
Company
Boulder Media

Workplace

Principal Creative - Head of Previs and Layout

Work History

Principal Creative - Head of Previs and Layout

Principal creative, Hasbro-Allspark feature animation studio in Dublin, Ireland. Establishing the feature animation previs-layout pipeline, workflow & creative process, hiring team
Jun 2018 — Sep 2019

Founder, Director, Producer

Spacecargo is the creative and production home of award-winning director, creative producer and Director Sylvain Doreau: Direction, creative production consulting, CG animation outsourcing ...
from Jun 2017

Director-Head of Cinematics Productions

3100 Ocean Park Blvd, Santa Monica, CA 90405
Oversight on game cinematic strategies for Activision Publishing worldwide studios. As the director of cinematics with the Activision central studio group, orchestrated cinematic creative di...
Dec 2010 — Feb 2017

Instructor: Video Games Cinematography

3349 Cahuenga Blvd, Los Angeles, CA 90038
The Global Cinematography Institute (GCI) , Co funded by Vilmos Zsigmond, ASC (Academy Award winner, Close encounters of the third kind) and Yuri Neyman, ASC. Is devoted to education of cine...
Sep 2012 — Mar 2016

Cinematics Director - Cg Animation Outsourcing Management

Pre-rendered cinematics: Cinematics direction, layout supervision. Overseas CG outsourcing management (Japan, Canada) Star Wars, The Force Unleashed 2" (2010) Polygon pictures, Japan In...
Apr 2008 — Sep 2010

Senior Previs Artist

Skywalker and Big Rock Ranch Feature film: "Strange Magic" (2015): Lead previs artist. Worked with George Lucas on the feature animation pilot, story development & previs TV animation: "T...
Jun 2007 — May 2008

Senior Previs Artist

San Francisco, CA
Feature films: Designed previs sequences with George Lucas and Steven Spielberg "Indiana Jones and the kingdom of the cristal skull"(Steven Spielberg-2008) "Red Tails" (George Lucas, 2010) C...
Jul 2006 — Jun 2007

Executive Producer-Director-Dop: 'A Giant Awakens'

Produced & directed "A Giant Awakens-The Rise of American Rugby" Feature length independent documentary on the growth of rugby in the US. Licensed to NBC Sports. Also including: Cinematog...
May 2006 — 2007

Cinematics Director

209 Redwood Shores Pkwy, Redwood City, CA 94065
Directed CG cinematics, trailers, live action, sport documentaries (Tiger Woods PGA Tour). Game cinematography, cameras scripting, capture & editorial. Additional Cinematics on James Bond fr...
Oct 2001 — Jan 2006

Senior Previs-Layout Artist

1000 Flower St, Glendale, CA 91201
Started the previs-rough layout department in 1997 on Dreamworks first CG feature, "Antz", Initiated the previs & CG set design process for "Shrek"' - Art and Layout dept. Antz" (1998). ...
Jan 1997 — May 2001

Co Founder, Creative Director

Co-founder of the CG animation studio Videosystems/Medialab (Subsidiary of Canal+) was pioneers of CG animation in Europe up in the early 1990's. Sylvain designed and directed award winning ...
Jan 1990 — Jun 1996

Education

1979 — 1983

Occupations

Executive
Founder
Director
Producer
Professor
School Principal
Artist
Entertainment Professional
Founding Member
Chief Executive
Operations Manager
School Administrator
Educational Manager
Entertainer

Skills

Animation
Visual Effects
Cinematics
Video Games
Film
Computer Animation
Cinematography
Feature Films
Post Production
Computer Graphics
Commercials
Maya
Game Development
Traditional Animation
Storyboarding
Camera
Xbox 360
Motion Capture
Pre Visualization
Production
Previsualization
Outsourcing Management
Creative Management
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