Steve Hoelle

Software Engineer

Steve Hoelle is a high-level professional, that works in Oculus Vr main office of which is in 1067. on the position of Software Engineer since 2018. This expert has earned professional experience in more than ten positions at different companies. Steve Hoelle went to the Rose-Hulman Institute of Technology and received education there from 2000 to 2004. Austin, Texas is the city, where this person was known to be living. This professional's phone and email are accessed through this website on demand.
Name variants:
Stephen Hoelle
Last updated Jun 15, 2024

Contact Information

Last Update
Jan 29, 2016
Email
ho**@gmail.com
Location
Austin, TX
Company

Workplace

Oculus VR
Software Engineer

Menlo Park, CA

Industry

Consumer Electronics, Ret Mail-Order House, Custom Computer Programing

Work History

Software Engineer

1 Hacker Way, Menlo Park, CA
Working in Developer Relations
from Jan 2018

Lead Programmer

Bellevue, WA
Chronicles of Elyria Led the engineering team Developed a TypeScript game engine for Unreal, browser, and Node.js server scripting. Managed database architecture and cloud server infrast...
Jan 2017 — Dec 2017

Senior Programmer

10511 west H Ave, Kalamazoo, MI 49009
Senior Programmer and interim Game Director on Strife, a 2nd gen MOBA. Lead a small team during the game's sunset, overseeing two major releases: the 0.9 Dharkwave Patch, and the 1.0 Relea...
Dec 2013 — Jun 2015

Lead Gameplay and Server Engineer

Imperium: Galactic War Microservice architecture in C++ RTS combat gameplay Empire Strategy gameplay Other gameplay microservices (Mail, Guild, Chat, Leaderboard, Overworld, Live Specta...
Jul 2012 — Oct 2013

Senior Server Programmer

Server programmer on Star Wars: The Old Republic, a grand scale MMORPG. Worked on server optimization, stability, and crash fixing Improved systems for handling logins and the login queue...
Aug 2011 — May 2012

Programmer

11305 Four Points Dr, Austin, TX 78726
Gameplay programmer on Dark Millenium Online, a Warhammer 40000 themed MMO with synchronous multiplayer action combat inspired by over-the-shoulder shooters and hack-and-slash fighters. Pr...
Aug 2009 — Aug 2011

Software Engineer

209 Redwood Shores Pkwy, Redwood City, CA 94065
Gameplay programmer on Warhammer Online: Age of Reckoning, an MMORPG made at EA Mythic. Primary engineer responsible for combat gameplay Iterated various server gameplay features, includi...
Jun 2007 — Aug 2009

Programmer

8928 Terman Ct, San Diego, CA 92121
UI and gameplay programmer on Vanguard: Saga of Heroes, an MMORPG from the creators of EverQuest. UI, misc. gameplay, character customization
Sep 2005 — May 2007

Programmer

Programmer on a research project for military sim/game engine middleware.
Jun 2004 — Aug 2005

Programmer

Programmer on a research project for military sim/game engine middleware.
Jun 2004 — Aug 2005

Occupations

IT Professional
Software Engineer
Engineer
Computer Games Professional
Programmer
Computer Programmer
Software Developers
Computer Specialist

Skills

Networking
Gameplay
MMO
Gameplay Programming
Multiplayer
Game Development
Game Programming
Mmo
Login