Rick Vicens is a qualified expert, who works in Bethesda Game Studios main office of which is in 201. on the position of Character Animator since 2010. Rick Vicens has earned professional experience in more than 23 positions at different companies. Rick Vicens went to the Animation Mentor and was studying there from 2006 to 2007. Rockville, Maryland is the area, where this expert was known to be settled. Their e-mail and phone can be easily accessed through this website on demand.
Name variants:
Ricky Vicens
Last updated Jun 14, 2024
Contact Information
Last Update
Jul 7, 2022
Email
rv**@bethsoft.com, rv**@ricardovicens.com, ri**@gmail.com
Location
Rockville, MD
Company
Workplace

Character Animator
Rockville, MD
Industry
Computer Games, Computer Repair, Computer Software, Custom Computer Programming Svcs
Colleagues
Work History
Character Animator
Rockville, Maryland
Working on character animation and rigging.
Creature Animator on Skyrim.
Creature Animator on Skyrim: Dawnguard
from Mar 2010
Character Animator
Worked on animation for upcoming Sony PSP commercial.
Oct 2009 — Oct 2009
Animator/Rigger
Animating and rigging characters for upcoming commerical. I will place more info when I get the ok.
Jun 2009 — Jun 2009
2D Character Animator
Animating 2D character sequences for upcoming commercial.
Apr 2009 — May 2009
Animation TA and Temp Animator
Cleanup/Fix animation on Ice Age 3. Also animating full shots as well.
Nov 2008 — Apr 2009
Freelance Animator/Rigger
Working on an upcoming commercial modeling, rigging and animation. Primarly hired to work on the previz of the live action commericial.
Oct 2008 — Nov 2008
Freelance Character Animator
Character animator on upcoming commercial involving a biped character.
Jul 2008 — Oct 2008
Freelance 3d Artist
Working on animation, lighting and rendering for an upcoming AT&T ad. Also did work on a Mastercard commercial and internal projects.
May 2008 — Jun 2008
Freelance Character Animator
Animating on a game cinematic for an upcoming game title.
Mar 2008 — Apr 2008
Freelance Character Animator
Worked on previz and animation for an upcoming game cinematic.
Jan 2008 — Mar 2008
Freelance Modeler
Helped prepare interior of a BMW 1 series for production.
Aug 2007 — Oct 2007
Freelance 3D Artist
Working remotely modeling and texturing products for commerical.
Jul 2007 — Sep 2007
Freelance 3D Lead Animator
Worked on and off with the company primarily animating. Recently worked on a trailer for Bioshock as Lead Animator. In the past, I have also helped with character design, pitch illustratio...
Oct 2005 — Jul 2007
Freelance 3D Lead
Responsible for the completion of a commercial for broadcast which involved merging of 3D cartoon characters and live car footage.
Feb 2007 — Mar 2007
Freelance Lead Animator
Lead animator along with some modeling, layout, and texturing on Virginia Museum of Natural History exhibition. It was a project that revolved around creating a visual representation of pre...
Oct 2006 — Feb 2007
MFA Animation Instructor
I was an instructor for an introduction to animation in the Master's program.
Aug 2006 — Dec 2006
Freelance CG Lead
Was CG lead on a music video for MF DOOM. Managed as well as created a pipeline for an computer animated music video within a matter of weeks in order to complete the project on time. Mana...
Aug 2006 — Sep 2006
Freelance modeler/storyboard artist
Worked on modeling a photo real truck to be used in print. The car had to match the real company car in all areas. I also worked on storyboards for a commercial advertising a medicine for ...
Jun 2006 — Jul 2006
Freelance 3D Artist
Responsible for modeling and texturing on commercial for broadcast.
Jan 2006 — Feb 2006
Character Animator
Character animator for movie pilots, tv shows, and feature films. Worked on pre-production on Happily Never After. Also assisted with modeling and rigging.
Nov 2003 — Oct 2004
Education
2006 — 2007
2000 — 2004
Occupations
Artist
Animator
Professor
Instructor
Pedagogue
Skills
Animation
Character Animation
Rigging
Maya
Storyboarding
Cinematics
Traditional Animation
Computer Graphics
Lighting
3D Studio Max
Computer Animation
Modeling
Film
Commercials
Illustration
Video Games
Facial Animation
Rendering
Game Development
Autodesk Motionbuilder
Motion Capture
Supervising
Feature Films
Character Design
Character
People Management
People Development
Perforce
Vicon Blade