Rick Vicens

Lead Animator

Rick Vicens is a qualified expert, who works in Bethesda Game Studios main office of which is in 201. on the position of Character Animator since 2010. Rick Vicens has earned professional experience in more than 23 positions at different companies. Rick Vicens went to the Animation Mentor and was studying there from 2006 to 2007. Rockville, Maryland is the area, where this expert was known to be settled. Their e-mail and phone can be easily accessed through this website on demand.
Name variants:
Ricky Vicens
Last updated Jun 14, 2024

Contact Information

Last Update
Jul 7, 2022
Email
rv**@bethsoft.com, rv**@ricardovicens.com, ri**@gmail.com
Location
Rockville, MD

Workplace

Bethesda Softworks
Character Animator

Rockville, MD

Industry

Computer Games, Computer Repair, Computer Software, Custom Computer Programming Svcs

Work History

Character Animator

Rockville, Maryland
Working on character animation and rigging. Creature Animator on Skyrim. Creature Animator on Skyrim: Dawnguard
from Mar 2010

Instructor

Created a course focused on rigging and animation.
Aug 2011 — Nov 2011

Animator

Animating on upcoming commercials
Oct 2009 — Feb 2010

Character Animator

Worked on animation for upcoming Sony PSP commercial.
Oct 2009 — Oct 2009

Character Animator/Rigger

Rigged and animated robots for a tv commercial.
Aug 2009 — Aug 2009

Animator/Rigger

Animating and rigging characters for upcoming commerical. I will place more info when I get the ok.
Jun 2009 — Jun 2009

2D Character Animator

Animating 2D character sequences for upcoming commercial.
Apr 2009 — May 2009

Animation TA and Temp Animator

Cleanup/Fix animation on Ice Age 3. Also animating full shots as well.
Nov 2008 — Apr 2009

Freelance Animator/Rigger

Working on an upcoming commercial modeling, rigging and animation. Primarly hired to work on the previz of the live action commericial.
Oct 2008 — Nov 2008

Freelance Character Animator

Character animator on upcoming commercial involving a biped character.
Jul 2008 — Oct 2008

Freelance 3d Artist

Working on animation, lighting and rendering for an upcoming AT&T ad. Also did work on a Mastercard commercial and internal projects.
May 2008 — Jun 2008

Freelance Character Animator

Animating on a game cinematic for an upcoming game title.
Mar 2008 — Apr 2008

Freelance Character Animator

Worked on previz and animation for an upcoming game cinematic.
Jan 2008 — Mar 2008

Freelance Modeler

Helped prepare interior of a BMW 1 series for production.
Aug 2007 — Oct 2007

Freelance 3D Artist

Working remotely modeling and texturing products for commerical.
Jul 2007 — Sep 2007

Freelance 3D Lead Animator

Worked on and off with the company primarily animating. Recently worked on a trailer for Bioshock as Lead Animator. In the past, I have also helped with character design, pitch illustratio...
Oct 2005 — Jul 2007

Freelance 3D Lead

Responsible for the completion of a commercial for broadcast which involved merging of 3D cartoon characters and live car footage.
Feb 2007 — Mar 2007

Freelance Lead Animator

Lead animator along with some modeling, layout, and texturing on Virginia Museum of Natural History exhibition. It was a project that revolved around creating a visual representation of pre...
Oct 2006 — Feb 2007

MFA Animation Instructor

I was an instructor for an introduction to animation in the Master's program.
Aug 2006 — Dec 2006

Freelance CG Lead

Was CG lead on a music video for MF DOOM. Managed as well as created a pipeline for an computer animated music video within a matter of weeks in order to complete the project on time. Mana...
Aug 2006 — Sep 2006

Freelance modeler/storyboard artist

Worked on modeling a photo real truck to be used in print. The car had to match the real company car in all areas. I also worked on storyboards for a commercial advertising a medicine for ...
Jun 2006 — Jul 2006

Freelance 3D Artist

Responsible for modeling and texturing on commercial for broadcast.
Jan 2006 — Feb 2006

Character Animator

Character animator for movie pilots, tv shows, and feature films. Worked on pre-production on Happily Never After. Also assisted with modeling and rigging.
Nov 2003 — Oct 2004

Education

2006 — 2007
2000 — 2004

Occupations

Artist
Animator
Professor
Instructor
Pedagogue

Skills

Animation
Character Animation
Rigging
Maya
Storyboarding
Cinematics
Traditional Animation
Computer Graphics
Lighting
3D Studio Max
Computer Animation
Modeling
Film
Commercials
Illustration
Video Games
Facial Animation
Rendering
Game Development
Autodesk Motionbuilder
Motion Capture
Supervising
Feature Films
Character Design
Character
People Management
People Development
Perforce
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