Paul Wrider is a qualified professional, who works in Moody's Analytics main office of which is in 4. as a User Experience Designer since 2018. This person has earned professional experience in more than 21 positions at different companies. Paul Wrider went to the New York University and was studying there from 1993 to 1998. Des Moines, Iowa is the area, where this person was lastly known to be living. This person's email address and phone are easily accessed through this website by request.
Name variants:
Pauly Wrider,
Pablo Wrider
Last updated Jun 08, 2024
Contact Information
Last Update
Jul 9, 2022
Email
pa**@yahoo.com
Location
Des Moines, IA
Company
Moody's Analytics
Workplace
User Experience Designer
Work History
Developer
6916 Hamilton St, Omaha, NE 68132
Using Wordpress, SEO and marketing to create amazing websites for local and national clients.
Jan 2017 — Sep 2017
Community Learning Specialist
7205 Dodge St, Omaha, NE 68132
I empower members of the community to explore new technology and improve their digital skills. I specifically work with our teen learners.
Jul 2016 — Sep 2017
Lead Game Designer
7400 Dodge St, Omaha, NE 68102
Games, mobile, bears...Battle Bears.
Nov 2013 — Jul 2014
Director of Game Design, Digital - Indiagames
Glendale, CA
Jan 1, 2012 — Sep 18, 2013
Lead Game Designer
San Mateo, CA
Let go due to studio closure
Came on to existing project in full production to lead major design changes
Led concepting, paper prototyping and early pre-production on new game
Involved w...
May 2011 — Oct 2011
Senior Game Designer
Left due to Studio closure
Created extensive game prototypes and systems for casual MMO Project: MyWorld http://playmyworld.com/
Lead 10+ member multidisciplinary team in creating Real Wo...
Oct 2009 — Nov 2010
Lead Game Designer and Producer
Left after final project successfully launched
Led a 15+ member team that created socially-based games for Facebook, MySpace and the iPhone
Fused traditional game development with Web 2.0...
Jun 2008 — Mar 2009
Narrative Game Designer
Let go as part of large staff layoff
Developed new IP over the course of two years with an emphasis on next-gen gameplay including a innovative real-time dialogue system.
Started as a gen...
Jul 2006 — Jun 2008
Adjunct Instructor
210 6Th Ave, Pittsburgh, PA 15222
Taught a survey course about the broad elements of the industry as well as an introductory game design class
Mentored first-year students majoring in game art and design development
Jan 2008 — Apr 2008
Level Designer
555 Mission St, San Francisco, CA 94105
Created level layout and gameplay for (cancelled) next-gen Dirty Harry title. Designed game flow and story for in-game levels
Also co-wrote storyline and dialogue for final product, both i...
Sep 2005 — Apr 2006
Game Designer
3415 south Sepulveda Blvd SUITE 1000, Los Angeles, CA 90034
Level/Gameplay design on Fantastic Four for Activision which was released on PS2, Xbox, Gamecube and PC
Performed Level Design, Scripting, System Design and additional dialogue writing
Al...
Aug 2004 — Sep 2005
Game Designer
Designed content for Neverwinter Nights: Shadows of Undrentide, the first expansion pack for the award-winning RPG computer game
Wrote, created and integrated new 3D content for Neverwinte...
Aug 2002 — Apr 2003
Multimedia Consultant
Managed all multimedia content for site. Worked with external and internal production.
2000 — 2002
Computer Games Editor
Wrote and/or edited all computer gaming-related content for one of the top videogaming websites of its time
Duties included managing a team of freelancers on reviews and features and frequ...
Jul 1999 — Mar 2000
Technical Director
All-Games Network
Directed live and recorded programs covering all aspects of the games industry
Was responsible for directing live production, including managing studio staff on the fly,...
May 1998 — Jun 1999
Game Content Producer
Covered PC and console content for early AOL/New Line Cinemas content network called The Huge Electronic Brain
Covered a wide range of topics, from E3 in Atlanta to the final Lollapalooza ...
Mar 1997 — May 1998
Education
1993 — 1998
Occupations
Architect
Designer
Skills
Game Design
Game Development
Video Games
Level Design
Gameplay
Scripting
Mmo
Social Games
Character Animation
Maya
Xbox 360
Multiplayer
Game Mechanics
Casual Games
User Interface Design
Photoshop
Console
Premiere
Unreal Engine 3
Ps3
Perforce
Narrative
Interactive Entertainment
Computer Games
Narrative Design
3D Studio Max
Unity3D
Actionscript
Unreal Editor
Video Game Development
Xbox
Wii
FAQs about Paul Wrider
What's the main profession of Paul Wrider?
This professional's job is User Experience Designer
What are the main profession of Paul?
These person's professions are Architect and Designer
Where is Paul Wrider currently located?
The expert is located in Des Moines, Iowa.
Does Paul have the email address?
pa**@yahoo.com is Paul Wrider's email address.
How many companies did Paul Wrider work at?
The professional worked at 21 jobs.
What education does Paul Wrider have?
Paul studied at the New York University from 1993 to 1998.
What languages does Paul Wrider speak?
Paul Wrider speaks English.
Are there any professional industries, that Paul Wrider is connected to?
Paul works in Internet industry.