Paul Forgy is a skilled professional, who works in Visual Concepts main office of which is in 1221. as a Senior Technical Artist since 2019. This expert gained professional experience in more than 12 positions at different companies. Paul Forgy went to the Irvine Valley College and received education there from 1991 to 1992. San Pedro, California is the city, where this person was known to be living. This person's e-mail and phone can be easily accessed through SoftwareOfficial by request.
Name variants:
Pauly Forgy,
Pablo Forgy
Last updated Jun 10, 2024
Contact Information
Workplace

Colleagues
Work History
Multimedia Artist
149 Commonwealth Dr, Menlo Park, CA 94025
Engineering and Science Visualization.
Nov 2017 — Jun 2019
Senior Vehicle Artist
100 Spectrum Center Dr SUITE 200, Irvine, CA 92606
Model and texture high-fidelity vehicles for Armored Warfare.
Developed custom shader for Substance Painter to emulate complex, in game dynamic paint system.
Mentoring Jr. artists.
Mar 2016 — Mar 2017
Senior 3D Artist
12322 Exposition Blvd, Los Angeles, CA 90064
Model, design and texture high-fidelity spaceships, weapons and components for Star Citizen. Extensive use of CryEngine's physically based materials and rendering. Design and create scripts,...
Oct 2014 — Sep 2015
Technical Artist
2932 Nebraska Ave, Santa Monica, CA 90404
Short project as Technical Artist working on the intro cinematic for Turtle Rock Studios title: Evolve. Supported a team of Maya animators working in 3ds Max. Wrote custom scripts and tools ...
Jun 2014 — Jul 2014
Lead Vehicle Artist
Created extremely detailed and efficient vehicle assets utilizing extensive render-to-texture technique.
Delivered assets on-time, every time, with zero sacrifice of quality.
Worked with ...
Sep 2008 — Feb 2013
Senior Technical Artist
Responsible for recreating real world racing surfaces with extreme positional and visual accuracy.
Developed complete track creation pipeline including: survey, data import, surface creati...
Sep 2006 — Sep 2008
Senior Technical Artist
3420 Ocean Park Blvd, Santa Monica, CA 90405
Created highly detailed vehicle assets for Call of Duty 3, utilizing normal and gloss texture maps for next-gen consoles. Responsible for developing and maintaining fx shaders for the COD3 v...
Feb 2006 — Sep 2006
Senior Technical Artist
3340 Ocean Park Blvd, Santa Monica, CA 90405
Responsible for creating detailed vehicle assets including modeling, texturing, damage and rigging for True Crime: New York City.
Feb 2004 — Feb 2006
3D Artist and Programmer and Mechanical Designer
Technical art lead for Mega Jumpzone II and Speedsports attractions. Designed 4-speed shifter for stockcar simulator, and electronics interface system.
2001 — 2002
Art Director and Programmer and Mechanical Designer
Responsible for all company artwork, including: software development, brochures and web sites.
Independently created 3d environments and assets for racing simulation software, including ni...
1995 — 2001
3D Artist and Programmer
Responsible for extensive flight simulation 3D database.
Created 3D models for flight simulation, utilizing binary separation planes.
Programmed numerous aircraft simulation and support c...
1992 — 1995
Education
1991 — 1992
Occupations
IT Professional
Computer Games Professional
Artist
Multimedia Artist
Computer Specialist
Arts Professional
Skills
Texturing
Game Development
3D Modeling
Xbox 360
Video Games
Computer Games
Perforce
Statistical Tools
Console
Uv Mapping
Modeling
Rigging
Directx
FAQs about Paul Forgy
What is the main profession of Paul Forgy?
This professional's job is Senior Technical Artist
What jobs is Paul Forgy a professional at?
Paul Forgy is a professional such jobs as IT Professional and Computer Games Professional.
Where does Paul Forgy currently live?
The professional currently lives in San Pedro, California.
What is Paul Forgy's email?
Paul Forgy's email is pa**@the3dworks.com.
How many companies did Paul Forgy work at?
The professional worked at 12 jobs.
What education does Paul Forgy have?
Paul studied at the Irvine Valley College from 1991 to 1992.
What is the industry that Paul Forgy worked in?
Paul works in Computer Games industry.
Are there any skills, that Paul Forgy has?
Paul has the following skills: Texturing, Game Development, 3D Modeling, Xbox 360, Video Games, Computer Games, Perforce, Statistical Tools, Console, Uv Mapping, Modeling, Rigging, and Directx.