Nathan Hillier

Character Technical Director

Nathan Hillier is a high-skilled professional, working in Walt Disney Animation Studios main office of which is in 248. as a Character Technical Director from 2019. Nathan Hillier gained professional experience in more than seven positions at different companies. Nathan Hillier went to the Cogswell Polytechnical College and received education from 2007 to 2011. Los Angeles, California is the area, where this expert was known to be situated. The professional's contacts can be accessed through SoftwareOfficial on demand.
Name variants:
Nathaniel Hillier, Nat Hillier, Nate Hillier, Natty Hillier
Last updated Jun 08, 2024

Contact Information

Last Update
Jul 13, 2022
Email
na**@gmail.com, nh**@dreamworksanimation.com
Location
Los Angeles, CA

Workplace

Walt Disney Animation Studios
Character Technical Director

Burbank, CA

Industry

Animation

Work History

Character Technical Director

500 south Buena Vista St, Burbank, CA 91505
from Feb 2019

Freelancer

Recorded tutorial videos on how to use the Carbon Cloth solver
Sep 2018 — Jan 2019

Character Effects Artist

Hair grooming Maya CFX pipeline programming Simulation setup Simulation shot work The Women of Marwen (2018)
Aug 2017 — Aug 2018

Character Effects Artist

1000 Flower St, Glendale, CA 91201
Hair grooming Simulation setup Simulation shot work Houdini CFX tool development Trolls Holiday Special (2017) Trolls (2016) Penguins of Madagascar (2014) How To Train Your Dragon 2 ...
Jul 2011 — Aug 2017

Shift Manager

Ticket sales Handled customer service issues Supervised and trained student workers Liaised with clients at performing arts events
Jul 2006 — Jul 2011

Math and Physics Tutor

191 Baypointe Pkwy, San Jose, CA 95134
Tutored students in mathematics topics including algebra, trigonometry, and calculus -Tutored students in physics topics including Newton's laws of motion, electricity, and magnetism
Jun 2010 — Jun 2011

Character Technical Director and Technical Animator

191 Baypointe Pkwy, San Jose, CA 95134
Worked closely with modeling, animation, and lighting teams Rigged several characters and props Used nCloth for characters' clothing, props, and character interactions Scripted tools for...
Jan 2010 — Mar 2011

Education

2004 — 2006

Occupations

Executive
Technical Director
Independent Contractor
Technical Managers
Contractor
Independent Business Owners

Skills

Animation
Mel
Python
Maya
Rigging
Character Rigging
Visual Effects
Houdini
Cloth Simulation
Vex
Hom Python Api
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