Michael Hadwin

Director of Game Development

Michael Hadwin is a skilled professional, working in Rooster Teeth main office of which is in 1. as a Director of Game Development since 2015. This expert gained professional experience in more than 12 positions at different companies. Austin, Texas is the area, where this professional was known to be situated. This expert's phone and email are easily accessed through SoftwareOfficial by request.
Name variants:
Mikael Hadwin, Mychael Hadwin, Mike Hadwin, Mikey Hadwin, Mick Hadwin, Mickey Hadwin, Micky Hadwin, Michl Hadwin, Mischa Hadwin
Last updated May 29, 2024

Contact Information

Last Update
Jul 11, 2022
Email
mi**@gmail.com
Location
Austin, TX
Company

Workplace

Rooster Teeth
Director of Game Development

Austin, TX

Industry

Motion Pictures and Film, Motion Picture/Video Production

Work History

Director of Game Development

1901 east 51St St, Austin, TX 78751
Managing and directing Rooster Teeth's internal game development division. Responsible for product development, creative direction, team-building, and overall business strategy and operation...
from Mar 31, 2015

Lead Artist

7620 Guadalupe St, Austin, TX 78752
Led a large team of artists creating AAA games for next-gen consoles and mobile. Credits: HALO - The Master Chief Collection (Xbox One) Age of Booty: Tactics (iOS)
May 1, 2013 — Feb 28, 2015

President and Studio Director

Co-founded Fun Machine, a software studio developing apps and games for Mobile-Social platforms. Worked with global brands (Whole Foods, Marvel, Disney, Warner Bros) developing mobile games ...
Apr 2011 — Jun 2013

Art Director

500 south Buena Vista St, Burbank, CA 91505
Art Director on the popular Wii game Epic Mickey, which won several “Best Visuals” awards. I was also the Art Director on an original IP game where players explored a magical universe of Dis...
Aug 2009 — Jun 2011

President and Studio Director

MegaSquad was a boutique animation studio servicing the Games, Films, and TV markets. As Studio Director, I provided Art and Creative Direction for all projects. I also handled business dev...
Aug 2007 — Sep 2009

Lead Artist

301 Sundance Pkwy, Round Rock, TX 78681
Lead Artist on an unreleased “social” MMO game. Established the visual style for the game’s entire universe - worlds, characters, creatures, and vehicles. I also helped design and architect ...
2005 — Sep 2007

Creative Director

Santa Cruz, CA
As Creative Director, I provided Art and Creative Direction on several of the studio’s projects. I also played a key role in business development by acquiring new contracts and clients for ...
2004 — 2005

Chief Executive Officer and Creative Director

Co-founded Skylab Entertainment, an independent console game development studio. I directed a large team of artists, programmers, and designers while working on an unreleased third-person ac...
2002 — 2004

Application Engineer - Games

I conducted product demonstrations of Maya, a 3D modeling and animation software package. I also created models and animations used for marketing materials, educational courses, and trade sh...
2001 — 2002

Art and Technical Director

Built and managed the ToolBox, an online game asset library consisting of 3D models, textures, sounds, and motion files. ToolBox allowed game developers to download production ready assets t...
2000 — 2001

Vice President and Art Director

Co-founded Ritual Entertainment. Managed a team of 40+ artists, programmers, and level designers. Responsibilities included Art Direction, project management, game design, story writing, mo...
1996 — 2000

Art Director

Art Director of Marketing for all 3D Realms & Apogee products. Duties included branding and identity for studio’s franchise titles, as well as packaging design, magazine layouts, brochures,...
1994 — 1996

Education

2005 — 2006
1990 — 1993

Occupations

Executive
Director
Artist
Entertainment Professional
Farmer and Animal Care
Hunter
IT Professional
Computer Games Professional
Operations Manager
Entertainer
Computer Specialist

Skills

Game Development
Maya
Animation
Creative Direction
Character Animation
Texturing
Art Direction
Concept Design
Graphic Design
Team Management
Product Development
Brand Development
Cinematics
3D Modeling
3D Studio Max
Computer Animation
Photoshop
Illustrator
Interactive Entertainment
Unreal Engine 4
Visual Effects
3D Rendering
Zbrush
V Ray
Architectural Visualization
Virtual Reality
Augmented Reality
Substance Painter
Substance Designer
Arnold
Houdini
After Effects
Adobe Premiere Pro
Adobe Lightroom
Mobile Games
Xbox 360
Illustration
Mmo
Video Games
Game Mechanics
Wii
Game Design
Ps3
Gameplay
Autodesk Motionbuilder
Xbox
Console
Level Design
Storyboarding
Art

FAQs about Michael Hadwin

What is the main profession of Michael Hadwin?

This professional's job is Director of Game Development

What jobs is Michael a professional at?

Michael is proficient at Executive and Director jobs.

Where is Michael Hadwin currently located?

The expert is currently located in Austin, Texas.

Does Michael have the email address?

mi**@gmail.com is The expert's email address.

How many companies did Michael Hadwin work at?

The professional worked at 12 jobs.

Where has Michael Hadwin studied?

Michael studied at the from 2005 to 2006.

Are there any professional industries Michael Hadwin works in?

Michael works in Computer Games industry.

Are there any special skills Michael Hadwin has?

This person has the following skills: Game Development, Maya, Animation, Creative Direction, Character Animation, Texturing, Art Direction, Concept Design, Graphic Design, and Team Management.
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