Matt Waggle

Lead Artist

Name variants:
Matthew Waggle, Matthias Waggle
Last updated Jun 07, 2024

Contact Information

Last Update
Jul 31, 2022
Email
ma**@gmail.com
Location
Redwood City, CA
Company

Workplace

Loot Drop Inc
Artist

Industry

Computer Games

Work History

Artist

San Bruno, CA.
Using a 3d to 2d process Creating 2d isometric art for social games. Lots of 3d, lots of 2d painting and pixel pushing. Fun.
Dec 2011 — Sep 2012

Assistant Art Director

2010 — 2010

Senior Environment Artist

America's Army 3 (PC) Modeled and textured environment assets for the Unreal 3 engine using Maya, Photoshop and Z-brush Created level and vehicle development pipelines along with all proc...
Jan 2008 — Jun 2009

Object Artist

Halo 3 ( X-box 360 and PC) Modeled and textured environment assets to enhance single and multi-player maps Created collision and physics models/ rag-dolls using the Havoc Physics Engine Dev...
Jan 2007 — May 2007

Character Artist

Gods and Heroes (PC) Modeled and textured various Player Character and Creature assets based on concepts provided Weighted all character work to a standardized animation rig and checked aga...
Jan 2006 — Dec 2006

QA Game Tester

Oct 2005 — Dec 2005

Occupations

IT Professional
Computer Games Professional
Artist
Art Director
Designer
Production Designer
Computer Specialist
Design Manager

Skills

Zbrush
Maya
Mudbox
Video Games
Unreal Engine 3
Game Development
Texturing
Game Design
Environment Art
Level Design
Xbox 360
Character Animation
Game Art
Texture Painting
Uv Mapping
Storyboarding
Conceptual Art
Digital Painting
Traditional Animation
Concept Design
Art
Perforce
3D Modeling
Visual Effects
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