Kristopher Terhurne is a eficient professional, working in Sledgehammer Games main office of which is in 1108. on the position of Senior Technical Artist since 2020. Kristopher Terhurne gained professional experience in more than 12 positions at different companies. Kristopher Terhurne went to the Academy of Art University and got education there from 2006 to 2011. San Francisco, California is the city, where the professional was known to live. The person's contacts are accessed through this website on demand.
Name variants:
Kristofer Terhurne,
Kris Terhurne,
Kit Terhurne,
Kester Terhurne
Last updated May 25, 2024
Contact Information
Last Update
Jul 8, 2022
Email
kr**@yahoo.com, kt**@maxprocessequipment.com
Location
San Francisco, CA
Company
Workplace

Senior Technical Artist
San Mateo, CA
Industry
Computer Games, Nonclassifiable Establishments
Colleagues
Work History
Senior Technical Artist
10 Hamilton Lndg, Novato, CA 94949
Helping to modernize, streamline a new production pipeline to create amazing characters and games!
from Mar 2018
Senior Technical Artist
Novato, CA
Providing cloth simulation and tools for environments and characters. Helping to create a procedural content pipeline between Houdini, Maya, and Hangar 13's proprietary engine. Improving our...
Jan 2015 — Mar 2018
Technical Artist
Rigging Characters, scripting, and prepping assets for implementation into Unity. Working on various games such as Backyard Monsters, Vega Conflict, and Tome.
Apr 2013 — Jan 2015
Character Td
Worked with a highly skilled team of seven special effects and video game artists from ILM, Lucas Film Animation and Lucas Arts. My Duties are to Rig, Model, UV, and Texture characters for a...
Sep 2012 — Mar 2013
Technical Artist
I provided expertise in character development, rigging, particle fx, rendering, tools development, and assuring assets run smoothly in game.
Dec 2011 — Oct 2012
Character Artist
1501 east Hennepin Ave, Minneapolis, MN 55403
Provide High and low poly characters models, blend shapes and texture maps for an upcoming independent title called Plagued.
Aug 2011 — Dec 2011
Technical Service Engineer
Providing Technical Service for commercial Urethane Processors
Oct 2006 — Nov 2011
3D Generalist
California
Model, UV, Texture, Rig characters and environment assets for a military training simulation for Raytheon.
Aug 2009 — Jul 2011
Security Systems Technician Ii
Milwaukee, WI
Installed security systems at Marine Corps. Military bases on the West Coast
Aug 2005 — Jul 2006
Field Service Technician Ii
12010 Sunset Hills Rd, Reston, VA 20190
Installed the Radiation Portal Monitor Systems and Vehicle and Cargo Inspection systems.
Sep 2004 — Jul 2005
Microwave Multi-Channel Equipment Technician
Specialized in microwave multi-channel secured communications equipment.
Jan 2001 — Sep 2004
Education
2006 — 2011
2004 — 2004
Occupations
IT Professional
Computer Games Professional
Artist
Computer Specialist
Skills
Texturing
Maya
Video Games
Character Rigging
Game Development
Truck Driving
Baking
Animation
Zbrush
Character Animation
Game Design
After Effects
Photoshop
Modeling
Mel
Python
Visual Effects
Rigging
FAQs about Kristopher Terhurne
What's the main profession of Kristopher Terhurne?
The expert is a Senior Technical Artist.
What jobs is Kristopher proficient at at?
Kristopher is a professional IT Professional and Computer Games Professional jobs.
Where does Kristopher Terhurne currently live?
San Francisco, California is the place where Kristopher Terhurne lives
What is Kristopher Terhurne's email?
Kristopher Terhurne's email is kr**@yahoo.com and kt**@maxprocessequipment.com.
How many companies did Kristopher Terhurne work at?
Kristopher Terhurne worked at 12 jobs.
What education does Kristopher Terhurne have?
Kristopher studied at the Academy of Art University from 2006 to 2011.
What is the industry that Kristopher Terhurne worked in?
This person works in Computer Games industry.
Are there any professional skills, that Kristopher Terhurne has?
This person has such skills as Texturing, Maya, Video Games, Character Rigging, Game Development, Truck Driving, Baking, Animation, Zbrush, Character Animation, Game Design, and After Effects.