Kathryn Dutchin

Development Manager

Kathryn Dutchin is a qualified expert, who works in Arizona State University main office of which is in 42. as a Interim Associate Director and Senior Creative Producer, Center For Games and Impact from 2013. Kathryn Dutchin has earned professional experience in more than seven positions at various companies. Kathryn Dutchin went to the Macalester College and got education from 1994 to 1998. This expert has such professional qualifications as Pmp - Project Management Professional and Project Management Institute. Phoenix, Arizona is the city, where this professional was lastly known to live. This person's contacts can be easily accessed through SoftwareOfficial by request.
Name variants:
Katherine Dutchin
Last updated May 13, 2024

Contact Information

Last Update
Jul 4, 2022
Email
kd**@mac.com
Location
Phoenix, AZ

Workplace

Interim Associate Director and Senior Creative Producer, Center For Games and Impact

Tempe, AZ

Industry

Commercial Physical Research, Nsk, Research On Electrical Engineering

Work History

Interim Associate Director and Senior Creative Producer, Center For Games and Impact

Tempe, AZ
Responsible for the day to day production of multiple creative software development projects with budgets ranging from $250k-2.5M Developed training and creative content including curricu...
Mar 2013 — Jan 2019

Development Manager

2421 north Arizona Ave, Chandler, AZ 85225
Using agile practices and design methodologies to develop engaging and effective online curricular products for middle and high school students and teachers.
from Jan 2019

Producer and Project Manager

Gilbert, AZ
Manage a team of 14 individuals consisting of both employees and contractors on a software development project with a one million dollar plus budget Lead team collaboration and design sess...
Jul 2011 — Feb 2013

Producer and Project Manager and Design

4140 east Baseline Rd, Mesa, AZ 85204
Coordinated all departments from pre-production through launch to deliver on time and within budget Juggled a “moving target” launch date to ensure key systems would be in place and worked...
Mar 2008 — May 2010

Producer and Project Manager

Responsible for scheduling frequent content updates, new system implementations and planning expansions in coordination with the Creative Director / Studio Head - Managed the team through fr...
2010 — 2010

Team Leader - Merchandising

Managed and led the dedicated merchandise team for the company’s largest strategic account Met with clients on a regular basis to assess needs and present developed solutions Employed inc...
2000 — 2008

Technical Representative and Order Management

Morristown, NJ
Edited and processed customer orders within a database system, collaborating with multiple distribution centers Provided documentation and new employee training on the order management pro...
1998 — 2000

Education

Occupations

Executive
Development Director
Deputy Director
Producer
IT Professional
Software Engineer
Director
HR Manager
Deputy Manager
Chief Executive
Software Developers
Operations Manager

Skills

Documentation
Art
Document Design
Game Development
Scheduling
Video Games
Casual Games
Social Games
Project Management
Project Coordination
Problem Solving
Agile Project Management
Information Design
Unreal Engine 3
Game Design
Process Scheduler
Software Documentation
Mmo
Gameplay
Unity3D
Leadership
Strategy
Perforce
3D Studio Max
Xbox 360
Mobile Games
Online Gaming
Console
Level Design
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