Since 2015, Jason Seabaugh has been working in Kung Fu Factory situated 2, 2. Jason is a competent Technical Artist and User Interface Programmer with over seven years of work experience. According to Jason's CV and work profile, this professional has worked at more than six companies with diverse backgrounds and got various skills. Jason studied at the Westwood College - Denver North from 2005 to 2007. This expert has studied English. Jason Seabaugh can be found in Los Angeles, California – where this professional is currently located. You can find Jason Seabaugh's actual email address and phone number through SoftwareOfficial search.
Name variants:
Jayson Seabaugh,
Jay Seabaugh
Last updated May 23, 2024
Contact Information
Last Update
Jul 10, 2022
Email
ja**@kungfufactory.com, ja**@yahoo.com
Location
Los Angeles, CA
Company
Workplace

Technical Artist and User Interface Programmer
Los Angeles, CA
Industry
Entertainment, Computer Software Development, Computer Software Development Services, Amusement/Recreation Services
Colleagues
Work History
Technical Artist and User Interface Programmer
1950 Sawtelle Blvd SUITE 320, Los Angeles, CA 90025
Kung Fu Factory is a leading video game and entertainment developer. Founded in 2010, Kung Fu Factory develops, partners and collaborates on original properties including its latest release,...
from Nov 2015
Seniorartist
600 Ponder Place Dr, Evans, GA 30809
Although Hired specifically for my skills as a character animator for a project in Quantico VA, I went on to serve as Art Lead on the project for 2 years. As work on the project progressed I...
Nov 2011 — Oct 2015
Art Director
As Art Director at SPE I recruited and hired members of the art team. Trained junior talent. Defined the art asset pipeline for multiple projects. Created milestone schedules and delegated ...
May 2010 — Nov 2011
Contract Level Artist
Developed multi-stage aquatic environments for 2 game levels in Jaws: Ultimate Predator on Wii.
2011 — 2011
Artist
14547 Hamlin St, Van Nuys, CA 91411
As most senior member of the art team I defined the art asset pipeline for the project Man vs Wild in Vicious Engine 2. Served as an Art Lead before transferring to partner studio Scientifi...
Jan 2010 — May 2010
Artist
3415 south Sepulveda Blvd SUITE 1000, Los Angeles, CA 90034
Environment Artist; one of a small team that created background environments for music games. This involved creating and handling many various elements and generating lightmaps. 3d Artist; e...
Jul 2007 — Oct 2009
Education
2005 — 2007
1999 — 2002
Occupations
IT Professional
Programmer
Artist
Computer Programmer
Entertainment Professional
Waiter
Host
Software Tester
Computer Games Professional
Animator
User Interface Designer
Architect
Designer
Executive
Director
Home Contractor
Builder
Entertainer
Computer Specialist
Software Developers
Operations Manager
Construction Specialist
Construction Laborer
Skills
Texturing
3D Studio Max
Maya
Unreal Engine 3
Animation
Character Animation
Game Development
Zbrush
3D Modeling
Actionscript
Level Design
Photoshop
After Effects
Illustrator
Unreal Editor
User Interface Design
Character Rigging
Normal Mapping
Adobe Creative Suite
Flash Professional
Conceptual Art
User Experience
Motion Capture
User Experience Design
C#
Unity
Web Design
Web Development