Jared Messenger is a high-level professional, that works in Logitech main office of which is in 1152. on the position of Head of Software Engineering - Seed Group from 2019. This expert gained professional experience in more than nine positions at various companies. Jared Messenger went to the The Art Institutes and received education there from 2003 to 2006. Jared Messenger has these qualifications: Cryptography I and Coursera. San Francisco, California is the area, where this expert was known to settle. Jared Messenger's phone number and email can be easily accessed through this website on demand.
Name variants:
Jerry Messenger
Last updated May 25, 2024
Contact Information
Last Update
Jul 8, 2022
Email
ja**@gmail.com, ja**@oneid.com
Location
San Francisco, CA
Company
Workplace
Head of Software Engineering - Seed Group
Olive Branch, MS
Industry
Business Services, Nec, Nsk
Colleagues
Work History
Head of Software Engineering - Seed Group
7700 Gateway Blvd, Newark, CA 94560
from Jan 2019
Ios Software Engineer and Python Iot Sdk Engineer
505 Howard St, San Francisco, CA 94105
Lead the development of the oneID iOS app with a Watch Kit Extension and Mobile Safari Extension.
Wrote the unsupervised anomaly detection algorithm for IoT devices
Helped transfer backen...
Nov 2014 — Jul 2017
Founder and Computer Vision and Machine Learning Researcher
San Francisco, CA
Built computer vision and machine learning models for real-time tv broadcasts.
Managed day-to-day operations, including contract negotiations, finances, taxes and investor pitches and demo...
from Jul 2017
Ios Engineer
180 Sansome St, San Francisco, CA 94104
Translated designs to a fully functional iOS 8 app using Apple’s Swift, utilizing Apple's HealthKit and In-App Purchasing.
Jun 2014 — Nov 2014
Mobile Game Software Engineer
Shipped multiple mobile games that were featured by Google and Apple.
Created and maintained web APIs on AWS.
Developed iOS plugins to add features in Unity3d.
Modeled and setup Database...
May 2012 — Jun 2014
Senior Technical Artist
3100 Ocean Park Blvd, Santa Monica, CA 90405
Created a plugin in Maya that gave artists the ability to procedurally generate textured road meshes, complete with navigational AI for traffic and pedestrians. Developed the cinematic facia...
Dec 2009 — May 2012
Character Technical Director
3100 Ocean Park Blvd, Santa Monica, CA 90405
Developed software and creature rigs the animators used to make the characters come to life.
Jan 2009 — Dec 2009
Technical Animator
149;Wrote scripts and plugins in Python to eliminate all repetitive tasks so animators could create three hours of in-game cinematic video in less than 6 months
May 2008 — Feb 2009
Character Technical Director
23950 Commerce Park Rd, Beachwood, OH
Used proprietary software to create avatars and pre-rendered video responses, used by clients at trade shows
Mar 2007 — May 2008
Education
Occupations
IT Professional
Computer Software Professional
Software Engineer
Engineer
Software Developers
Skills
Maya
Video Games
Pipeline Development
Python
Start Ups
Angel Investing
Entrepreneurship
Venture Capital
Ios Development
Golang
Swift
Tensorflow
Character Rigging
Character Animation
Mobile Games