Federico Saldarini is a skilled expert, that works in Apple main office of which is in 1262. on the position of Software Engineer from 2020. This expert gained professional experience in more than 19 positions at different companies. Federico Saldarini went to the Portland State University and received education there from 2009 to 2011. San Francisco, California is the city, where this professional was known to settle. The professional's e-mail and phone are easily accessed through this website on demand.
Name variants:
Federico Saldarini
Last updated May 05, 2024
Contact Information
Workplace

Software Engineer
Cupertino, CA
Industry
Consumer Electronics, Industrial Buildings and Warehouses, Computer Repair, Computer Sales, Cell Phone Service, Home Theater Design, Electronic Computer Manufacturing
Colleagues
Work History
Language Expert - Objective-C, Swift
San Francisco, CA
Establishing the style guides for both languages as well as auditing all code samples and data structure articles which users of the website learn from on a daily basis.
Dec 2016 — Jul 2017
Software Engineer - Unreal Engine, Unity, Htc Vive
Commissioned by SAT (Canada). Development of both Unity and Unreal Engine VR experiences based on the independent film with the same name. You can watch the trailer for the Unreal version on...
Feb 2017 — May 2017
Software Engineer - C++, Opengl
San Diego, CA
R&D on OpenGL ES voxel engines targeting Raspberry Pi as an alternative to Minecraft Pi Edition.
Mar 2017 — Apr 2017
Software Engineer - Ios
Implementing the core architecture of the iOS app, including considerable interfacing with Javascript.
Jan 2017 — Feb 2017
Software Engineer - Unreal Engine, Unity, Gearvr, Cardboard
404 Bryant St, San Francisco, CA 94107
Prototyping of different VR + 360 film viewers as well as virtual environments with interactive hotspots.
May 2016 — Jan 2017
Software Engineer - Unity, Oculus Rift, Cardboard
Rigging of characters and optimization of assets and precomputed lighting.
Nov 2016 — Dec 2016
Software Engineer - Ios
Auditing existing Swift codebase as well as Implementing several features of the iOS app.
Mar 2016 — Jun 2016
Software Engineer - Ios, Bluetooth Le
Implemented a communication scheme over Bluetooth for reactive interaction between iOS and a proprietary hardware device.
Debugged tethered prototyping hardware.
Implemented a system for ...
Feb 2016 — Mar 2016
Contract Software Engineer
44 Montgomery St FLOOR 22, San Francisco, CA 94104
Implemented user-facing features in both the customer and courier iOS apps.
Refactored sections of the underlying model layer underlying the iOS apps.
In conjunction with the Product and ...
Jul 2015 — Oct 2015
Software Engineer - Ios, C++, Vuforia
Petaluma, CA
Worked with the Vuforia SDK and a custom C++ engine in the context of an iOS augmented reality application.
Aug 2015 — Sep 2015
Contract Software Engineer
Redwood City, CA
Implemented several user-facing features of the iOS app and complex UI interactions.
Model / architecture
level refactoring.
Feb 2015 — May 2015
Contract Software Engineer and Consultor
Beverly Hills, CA
Implemented several user-facing features of the Live Nation iOS app. - Implemented dynamic A/B testing strategies in the iOS app, allowing the company to push changes post-app submission and...
Oct 1, 2014 — Feb 2015
Software Engineer - Ios, C++, Unity
55 2Nd St, San Francisco, CA 94105
Implementing several features of Anki Drive for iOS. R&D on interfacing Unity with custom C++ AI planner. The artifacts of this R&D became the basis for the company’s Android release and the...
Feb 2014 — Oct 2014
Lead Software Engineer - Ios
500 3Rd St #260, San Francisco, CA 94107
As the lead iOS engineer out of a team of 4, I was actively involved in all aspects of the design, refactoring and implementation of the Learnist iOS app, starting with 1.x up to the 2.0 rel...
Jan 2013 — Feb 2014
Software Engineer - Unity
1140 Boylston Ave, Boston, MA
Integrating Wwise audio engine into a Unity project along with additional logic to make the project suitable for modding by students in a game audio course offered by the college.
Nov 2013 — Jan 2014
Semi-Senior Ios Developer
875 Howard St, San Francisco, CA 94103
I was one of the most senior members in two teams, sized 10 and 6, for the J.P. Morgan / Chase banking and Blackhawk GoWallet 2.x apps.
May 2012 — Dec 2012
Lead Software Engineer - Ios
I was the sole developer behind the VentanaSur app, for the Argentine government-sponsored international cinema festival of the same name (client: INCAA), which takes place every year in Bue...
Aug 1, 2011 — May 1, 2012
Software Engineer - C
I was part of the team designing the client API for interacting with the Burrow message server in the C language. Particularly, I designed and developed the in-memory backend for local testi...
Mar 2011 — Aug 2011
Education
2009 — 2011
2007 — 2009
Occupations
IT Professional
Software Engineer
Computer Software Professional
Objective-C
Software Developers
Software Developer
Skills
Objective C
C++
Unity3D
Opengl
Virtual Reality
Ios
Swift
C#
Computer Graphics
Computer Music
Core Animation
Core Data
C
Spritekit
Cocoa Touch
Computer Science
Audio
Software Engineering
Unix
Core Audio
Git
Mobile Applications
FAQs about Federico Saldarini
What is the profession of Federico Saldarini?
This professional's job is Software Engineer
What are the profession of This expert?
These person's professions are IT Professional and Software Engineer
Where does Federico Saldarini currently live?
San Francisco, California is the place where Federico Saldarini currently lives
Does the expert have the email address?
sa**@gmail.com is Federico Saldarini's email address.
Where did Federico Saldarini work?
Federico Saldarini worked at Apple, Interview Cake.
Where has Federico Saldarini studied?
Federico studied at the Portland State University from 2009 to 2011.
What languages does Federico Saldarini speak?
Federico Saldarini speaks English and Spanish.
What is the industry that Federico Saldarini is connected to?
This professional works in Computer Software industry.