Duncan Ransom is a high-skilled expert, that works in The Endless Collective main office of which is in 311. as a Founder and Director of Creative Technology since 2014. This expert has earned professional experience in more than 14 positions at different companies. New York, New York is the city, where the professional was known to live. Duncan Ransom's e-mail and phone are accessed through SoftwareOfficial on demand.
Name variants:
Dunny Ransom,
Dunk Ransom
Last updated May 08, 2024
Contact Information
Last Update
Jul 14, 2022
Email
du**@theendlesscollective.com, la**@gmail.com
Location
New York, NY
Company
The Endless Collective
Workplace
Founder and Director of Creative Technology
Work History
Founder and Director of Creative Technology
175 north 9Th St, Brooklyn, NY 11215
Virtual/Augmented Reality Specialist - Founder/CEO of The Endless Collective
from Mar 1, 2014
Character and Creature Animator
Character and creature animator on various feature films for multiple Academy Award winning VFX studio, Framestore. Part of the Oscar winning animation team for the feature film 'Gravity'. ...
Nov 2010 — Mar 2014
Senior 3D Story Artist
Preparing and discussing camera's, animation and technical setup for story development in direct collaboration with the director and animation supervisor for a range of sequences on the feat...
May 2010 — Nov 2010
Character and Creature Animator
Character/Creature animator in the commercials department. Creating realistic creature animation, R&Ding realistic movement through to final shots for animation.
Mar 2010 — May 2010
Freelance Senior Animator
Senior animator and storyboard artist on a variety of commercials and idents for local and international clients. Softimage XSI used as the primary software toolset
Nov 2009 — Mar 2010
Lead Animator
Lead Animator at Ambience Entertainment. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support whi...
Jan 2009 — Jul 2009
Lead Animator
Lead Animator at Flying Bark Productions. Responsible for guiding a team of six character animators to completing the required animation allocation. Providing animation advice and support wh...
May 2008 — Nov 2008
Zbrush Modeller and Maya Animator
Burbank, CA
BMW X6 Commercial - Zbrush modelling, texturing and animating sequences to create the illusion of a historical lineage of concept cars mold from clay. Each frame was a separate digital sculp...
Mar 2008 — May 2008
Animator
Character Animator for a 24 episode tv series aired on Channel 7, Australia. Collecting reference and collaborating within a team of animators to create performances for characters, detailed...
Oct 2005 — Nov 2007
Senior 3D Artist
Columbia, MD
Freelancing for Award winning digital agency ADG Creative. Modelling and texturing assets. Lighting, compositing, rendering and animating all 3D content for a promotional 3D web based campai...
Oct 2006 — Jan 2007
3D Generalist
Freelancing for veteran Australian VFX house Rising Sun Pictures. A broad range of roles in the Previz department for the Warner Bros. feature film “Superman Returns” including animation, mo...
2004 — 2005
3Dsmax Teacher
Teaching 3dsmax modelling, animation, texturing and a broad range of other tools and skills to Diploma students enrolled in the Digital Media and Animation course.
Feb 2002 — May 2003
3D Generalist
Modelling 3D digital assets and animating sequences for a 75 minute 3D-animated feature and additional roles inc. Video Ezy TVC campaign
animator. DVD Board Game Pitch
animation, lighting...
2002 — 2003
Animator
Character Animator for a 24 episode TV series. Collecting reference and collaborating within a team of animators to create performances for characters, facial animation and preparation for n...
Jul 2001 — Nov 2001
Education
Occupations
Executive
Founder
Director
Chief Executive Officer
Artist
Animator
Founding Member
Chief Executive
Operations Manager
Corporate Executive
Skills
Maya
Character Animation
Visual Effects
Animation
Feature Films
Film
3D Studio Max
Computer Animation
Facial Animation
Texturing
Zbrush
Xsi
Computer Graphics
Lighting
Modeling
Commercials
Nuke
Character Rigging
Mel
Mental Ray