Ben Brigham

Previs Artist and Character Animator

Ben Brigham is a skilled professional, working in Proof main office of which is in 206. as a Previs Artist and Character Animator since 2020. This person gained professional experience in more than 20 positions at various companies. Ben Brigham went to the Dh Institute of Media Arts and was studying from 2002 to 2004. Ben has such professional qualifications as Maya User Certification, Combustion User Certification, and Maine Film & Television Workshop's Assistant Camera Course. Los Angeles, California is the city, where this expert was known to be settled. Their email address and phone number are accessed through this website on demand.
Name variants:
Benedict Brigham, Benjamin Brigham, Bennet Brigham, Ebenezer Brigham
Last updated Jul 03, 2024

Contact Information

Last Update
Jul 10, 2022
Email
bj**@yahoo.com, be**@encorepost.com
Location
Los Angeles, CA
Company
Proof

Workplace

Previs Artist and Character Animator

Work History

Previs Artist and Character Animator

16467 Otsego St, Encino, CA 91436
from Jan 2020

Previs Artist

2932 Nebraska Ave, Santa Monica, CA 90404
from Oct 2017

3D Character Animator

Animated character assets for television commercial due for release in UK
Sep 2017 — Sep 2017

Character Animator

14823 Califa St, Los Angeles, CA 91356
Jun 2017 — Jun 2017

Animator

Animating assets for commercial client.
Jan 2017 — Mar 2017

Animator

3401 Exposition Blvd, Santa Monica, CA 90404
Working on unmentionably awesome if deliberately nondescript stuff. Also worked on mentionably awesome Target: Holiday 2016 TV promotion.
May 2016 — Oct 2016

Character Animator and Vfx Artist

Am back at Encore, plying my humble trade. And my goodness are we ever busy! My colleagues and I are juggling tasks for "The Flash," "Supergirl," and "Legends Of Tomorrow," and once in a whi...
Aug 1, 2015 — May 2016

Previsualization Artist

5700 Wilshire Blvd SUITE 650, Los Angeles, CA 90017
Created Previs shots in Maya for two motion pictures currently in production, utilizing TTF's beloved and combat-proven Previs toolsets. Also while there, I was forced to animate a squid. Th...
Jun 2015 — Aug 2015

Character Animator and Vfx Artist

Worked on "The Flash"​ Season one episodes 109 thru 123, as well as the "Supergirl" pilot. Tasks included keyframe animation, previsualization, matchmoving, transition matchmoving, body-doub...
Nov 2014 — May 2015

Character Animator

12327 Santa Monica Blvd #202, Los Angeles, CA 90025
Animated for "Walking Dead,"​ online game for Telltale Games, and animated cutscenes for "Till Morning's Light" for Amazon Games. Both projects used Autodesk Maya.
Aug 2014 — Oct 2014

Animator

2055 south Barrington Ave, Los Angeles, CA 90025
Worked on "Fly" for the Wanda Company. This was a theatrical presentation using a 4K dome projection system, and with extremely cool results. Animated birds, butterflys and soldiers using 3D...
Mar 2014 — May 2014

Character Animator

Animated a wide variety of characters & assets in 3DS Max; bipeds, quadrupeds, snake, objects, to create animated cutaway shots for "Do Or Die" online series. (National Geographic)
Nov 2013 — Jan 2014

Character Animator

3582 Eastham Dr, Culver City, CA 90232
Created cutscenes on two undisclosed titles; animated aliens, spiders, humans, and camerawork in 3DS Max and Motionbuilder.
Jul 2013 — Sep 2013

Character Animator

Novato, CA
Process & complete MoCap-sourced animation sequences for "W2K14". Work is focused on cutscenes, correcting flaws in and improving upon the animation data, adding camerawork, object animation...
Feb 2013 — May 2013

Character Animator

Thq
29903 Agoura Rd, Agoura Hills, CA 91301
Animated for "W12" and "W13" XBox360 console games. Processed MoCap animation sequences for cutscenes, added camera, object, hand and face/lip-sync animation, and managed Excel spreadsheets ...
Dec 2010 — Dec 2012

Lead Animator

92 Corporate Park SUITE C202, Irvine, CA 92606
Defining & creating the animation aesthetic of each character to match their individuality & contrast. Also active in defining the narrative of the game, the environments & challenges the pl...
Aug 2010 — Dec 2010

Lead Animator

Los Angeles, CA
Animated for a string of projects at the company. Animation tasks ranged from regular in-game character motion, to lip-syncing characters in cutscenes, to MoCap integration & cleanup. Tasks ...
Oct 2007 — Jul 2010

Character Animator

Animated 3DCG assets for several Kung Fu Jimmy Chow webisodes.
Mar 2007 — Jun 2007

Animator

3582 Eastham Dr, Culver City, CA 90232
Mostly technical animation work for two clients' TV spots; Sears Online and ACT Mouthwash.
2007 — 2007

Academic Assistant

Processed inquiries, updated the course catalog, scouted for faculty & resources, managed signups, organized the final shows, and taught basic CG classes during Summer Media Camp.
2003 — 2005

Education

Occupations

Artist
Animator

Skills

Maya
Character Animation
Animation
3D Studio Max
Cinematics
Autodesk Motionbuilder
Computer Animation
Video Games
Traditional Animation
Film
Computer Graphics
Facial Animation
Motion Capture
Xbox 360
Max
Compositing
Character Rigging
Storyboarding
Xsi
3D Animation
Pre Visualization
Rotoscoping
Gameplay
Console
Character
Motionbuilder
Previz
Login