Amanda Yoshida

Author and Illustrator

Amanda Yoshida is a high-skilled expert, working in Everchanging Story Book Series on the position of Author and Illustrator since 2015. This person gained professional experience in more than nine positions at various companies. Amanda Yoshida went to the Gnomon School of Computer Graphics and got education there from 2007 to 2009. Portland, Oregon is the city, where this person was known to be situated. This professional's email address and number can be easily accessed through this website on demand.
Name variants:
Mandy Yoshida, Amy Yoshida, Manda Yoshida
Last updated Jun 29, 2024

Contact Information

Last Update
Jun 23, 2022
Email
am**@me.com
Location
Portland, OR
Company
Everchanging Story Book Series

Workplace

Author and Illustrator

Work History

Author and Illustrator

from Jun 2015

Digital Artist

Worked with author to create book cover art for multiple novels which accurately represented the narrative and captured the attention of the readers.
Oct 2013 — Jan 2014

Freelance Graphic Designer

Conceptualized and executed marketing ad.
Jul 2013 — Aug 2013

Freelance Digital Artist, Branding Artist, Graphic Designer

I was responsible for the visual branding of Luna Foundation and Whiskeyfest Northwest, a music, art, and whiskey festival. I designed logos, numerous ads, programs, merchandise, and fliers ...
Sep 2012 — Oct 2012

Graphic Designer

Designed logos that accurately represented the core values of the organization and its events. I am currently handling the visual rebranding of this organizations largest music event "Soulfu...
from May 2012

Freelance Digital Artist, Modeler and Texture Artist

I worked as a full-time lead artist for over a year and a half and I continue to do freelance work for their mobile apps to present day. Designed hundreds of original 2D and 3D assets. Model...
from Jul 2011

Modeler and Texture Artist

1945 Weepah Way, Los Angeles, CA 90046
Modeled, textured, lit, and rendered high resolution photo-realistic environment and assets to add 3D elements to a Universal Studios ride.
May 2011 — Jun 2011

Modeler and Texture Artist

Created high quality, low resolution video game textures using Photoshop and Model Creator Assisted in the development of Hangout Industries proprietary texturing software, Model Creator.
Oct 2009 — Aug 2010

Self-Employed Artist

I started my education in the visual arts as an acrylic on canvas painter at my family's art gallery in Portland, OR.
1996 — 2001

Education

Occupations

Writer
Author
Designer
Illustrator
Graphic Design Specialist
Artist
Graphic Designer

Skills

Maya
Texturing
Photoshop
Texture Painting
Graphic Design
Digital Painting
Digital Illustration
Illustrator
Vector Design
Branding and Identity
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